Today was a busy, busy day. Fixed a lawnmower, did a consult, ran errands, then I sat down toward the end of my day (with my allergies trying to kill me) to work on the Dark Mark design.
I feel like I’ve made pretty good progress on the design. Getting the perspective grid for the scales was a bit of tricky business, but for a quick design it turned out.
I’ll refine the design tomorrow after everything I have to do for CreateQuest. I see some perspective issues with the fangs on the skull that will need to be resolved.
What was awesome?
Pulling a design together for a client, and doing it with just three values! Four if you count the underpainting / canvas. Still, I’ve found this design a ton of fun to work on.
What needs work?
Being able to quickly imagine perspective to speed up my working process.
What did I learn?
I need to get my drawing time in first. No matter what.